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The Witcher 4's leafy glory is all down to Epic's Nanite Foliage, and largely so is the fact it can run ray-traced at 60 fps on a lowly PS5
By Nick Evanson published
That level of performance on an aging console suggests good things for the PC version.

Dead Take is a first-person horror game out to expose 'the darkest secrets' of the entertainment industry: 'I want players to think, I can't believe they actually did this'
By Andy Chalk published
news The new game from Surgent Studios will be out later this year.

The Elder Scrolls Online's subclassing feature shakes up the meta in its newest update, Seasons of the Worm Cult, as the devs set their sights on harder difficulties: 'It's in the works'
By Harvey Randall published
News 10 years on, and things are changing for The Elder Scrolls Online.

Destiny 2: The Edge of Fate's new exotics include the most powerful primary weapon I've ever used and gloves that enable one of the coolest player-requested abilities
By Ryan Gilliam published
News I tested the weird and wild new exotic weapons and armor coming with next month's expansion.

Unreal's MetaHuman Animator can generate surprisingly lifelike animation with just your phone and it's now integrated directly into Unreal Engine 5.6
By James Bentley published
News Just look at the way the mouth moves as they speak.

The 'main goal' for Epic Games' new Unreal 5.6 engine is more performance on the PS5 and that should be good news for gaming on affordable PC hardware
By Jeremy Laird published
News A game designed to run fast on PS5 should absolutely fly on modest PC hardware.

Penguins confront Lovecraftian cosmic horror in the next game from the developers of Umurangi Generation
By Lincoln Carpenter published
News Oh dear.

SteamDB changes might finally herald the end of a long wait for Silksong (again), though with SGF on the horizon, I think Team Cherry has the potential to do the funniest thing of all time
By Harvey Randall published
News Deluded chanting: Shadow drop! Shadow drop!
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